Automation
In Yrendr 1.1.0 the old standalone Automation panel is replaced by the integrated Graph Editor. Existing clip keyframe data remains part of the clip.
Open the Graph Editor
Select a visual clip and press F3. The graph shares the Timeline dock and horizontal time viewport. Supported properties appear in separate lanes, so position, scale, rotation and other supported animation curves can be managed in one place.
Edit keys
Move the playhead inside the selected clip. Press Ctrl+K or use Add Key to create a keyframe for the active property. Double-click inside a graph lane to add a keyframe at a specific time. Click a point to select it, Ctrl-click to add to or remove it from the selection, or drag in empty graph space to marquee-select.
Drag selected keys to adjust timing and value. Use the Value or Speed tabs to switch how the animation curve is displayed. Bézier handles provide more precise easing control. Use linked handles when you want tangents to move together.
Clipboard and navigation
Ctrl+C and Ctrl+V copy/paste keyframes when keyframe selection is active; otherwise they operate on timeline clips. Ctrl+Shift+C and Ctrl+Shift+V copy/paste an entire selected curve. Alt+Left and Alt+Right jump between adjacent keyframes. Delete removes selected points.
The Auto-Key toggle creates keyframes during supported property edits when it is enabled. Hover over graph toolbar icons to read their meaning in the bottom status bar.