Your first edit
This walkthrough uses Yrendr 1.1.0's compact workspace.
1. Start a project
Create a project with Ctrl+N. Choose its output dimensions and frame rate from Project Settings (Ctrl+,).
2. Add media
Press Ctrl+I or use Project Viewer's import icon. Drag a source into the Timeline or double-click a source to insert it at the playhead. Reuse the same source on more than one track if needed.
3. Make the first cut
Select a clip with V and drag it into position. Use C for the Cut tool and click where you want to split, or position the playhead and press Ctrl+B to split the selected clip. Use H to pan the timeline without moving clips.
4. Adjust the picture
Select a visual clip. In Inspector, expand Transform and adjust its position, scale or rotation. Scale X and Y are linked by default; use the link control to animate them independently when appropriate. You can also manipulate supported visual clips directly in Preview.
5. Animate
Press F3 to open the integrated Graph Editor. Select the property lane, move the playhead and add a keyframe with Ctrl+K or the Add Key button. Add another keyframe and adjust the curve in Value or Speed view.
6. Review and render
Press Space to play or pause. Preview quality can be reduced for smoother interaction; it does not affect export. Press Ctrl+E to open Render and choose final output settings.